WebEGLContext - Android SDK Android Developers QuicknavQuicknav Design Develop Distribute Links Google Play Developer Console Android Developers Blog About Android Android Sites Android.com Android Developers Android Open Source Project close Get Started Style Patterns Building Blocks Downloads Videos Training API Guides … WebInform the default EGLContextFactory and default EGLConfigChooser which EGLContext client version to pick. Use this method to create an OpenGL ES 2.0-compatible context. …
GLSurfaceView.EGLContextFactory - Android - API Reference …
WebWe want to do this as rarely as we can, because an * EGL context is a somewhat heavy object. */ mEglContext = mEGLContextFactory.createContext (mEgl, mEglDisplay, mEglConfig); if (mEglContext == null mEglContext == EGL10.EGL_NO_CONTEXT) { mEglContext = null; throwEglException ("createContext"); } if (LOG_EGL) { Log.w … clipart of scissors
maps.renderer.glsurfaceview Maplibre gl native android MapTiler
WebJava documentation for android.opengl.GLSurfaceView.setEGLContextFactory (android.opengl.EGLContextFactory). Portions of this page are modifications based on … Web* Install a custom EGLContextFactory. * If this method is * called, it must be called before {@link #setRenderer(Renderer)} * is called. * WebThe next step is to create a subclass that is derived from the GLWallpaperService that we’ve just created; this subclass will initialize OpenGL ES 2.0 and also initialize a custom renderer. Create a new class, OpenGLES2WallpaperService, and add the following code: public abstract class OpenGLES2WallpaperService extends GLWallpaperService { clip art of scotland